Mind Control Defense
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Mind Control Defense
Scythe_'s Mind Control Defense
by Scythe_
In this defense map you use a Banshee building to create Rabbits with the Possession ability. The rabbits are used to take control of oncoming attackers and use the attackers against the wave and future waves. There will be heroes, armor types, and lots of upgrades for possessed units to enable a variety of strategies. I made some triggers that work fine, but mostly it just needs balance testing. The main problem is that I can't host, but hopefully I can give you guys the map to test it or work on it. I don't have any experience with terrain so if you could make it look nice that would be sweet.
I don't have a screen shot but feel free to play the first five levels and tell me what you think.
http://rapidshare.com/files/107261502/Scythe__s_Mind_Control_TD_v1.3b.w3x.html
So far I have units for level 1-5 made.
v1.3b
Tips added for levels 1-5. Level skip is fixed. -notips command added. Some terrain work done. Blinking out of your area now kills the unit.
v1.3
Loss/leaver triggers added. Level skip command now available. Type -level xx to go to that level. You receive one of every unit before that level.
v1.2
Levels 1-5 created. Balance changes.
by Scythe_
In this defense map you use a Banshee building to create Rabbits with the Possession ability. The rabbits are used to take control of oncoming attackers and use the attackers against the wave and future waves. There will be heroes, armor types, and lots of upgrades for possessed units to enable a variety of strategies. I made some triggers that work fine, but mostly it just needs balance testing. The main problem is that I can't host, but hopefully I can give you guys the map to test it or work on it. I don't have any experience with terrain so if you could make it look nice that would be sweet.
I don't have a screen shot but feel free to play the first five levels and tell me what you think.
http://rapidshare.com/files/107261502/Scythe__s_Mind_Control_TD_v1.3b.w3x.html
So far I have units for level 1-5 made.
v1.3b
Tips added for levels 1-5. Level skip is fixed. -notips command added. Some terrain work done. Blinking out of your area now kills the unit.
v1.3
Loss/leaver triggers added. Level skip command now available. Type -level xx to go to that level. You receive one of every unit before that level.
v1.2
Levels 1-5 created. Balance changes.
Last edited by Scythe on Sun Apr 13, 2008 3:25 pm; edited 6 times in total
Scythe- Shaman
- Number of posts : 16
Registration date : 2008-04-09
Re: Mind Control Defense
looks hot
Bankai-- Peon
- Number of posts : 8
Age : 31
Location : NYC
Registration date : 2008-04-09
Re: Mind Control Defense
Use the following format for your map
https://clanmapz.aforumfree.com/map-development-f4/map-development-posting-format-t8.htm#28
https://clanmapz.aforumfree.com/map-development-f4/map-development-posting-format-t8.htm#28
Re: Mind Control Defense
Updated. Rapidshare seems to be a good place to upload maps for the time being. If anyone improves my map and I use their modifications I'll put them in credits.
Scythe- Shaman
- Number of posts : 16
Registration date : 2008-04-09
Re: Mind Control Defense
Lots of updates! Thanks to SpyMaster for some work on the leaver triggers. If anyone wants to lend me a hand, the most tedious part (testing the levels) is mostly what's left.
Scythe- Shaman
- Number of posts : 16
Registration date : 2008-04-09
Re: Mind Control Defense
Scythe MAKE MORE LEVELS
SpyMaster- Peon
- Number of posts : 31
Clan : Clan Mapz
Registration date : 2008-04-09
Re: Mind Control Defense
Scythe i altered your old map so that it now has 8 players, it can be found here.
http://rapidshare.com/files/111417072/Scythe__s_Mind_Control_TD_v1.3b.w3x.html
http://rapidshare.com/files/111417072/Scythe__s_Mind_Control_TD_v1.3b.w3x.html
foodflare- Peon
- Number of posts : 7
Age : 33
Clan : MFSB
Registration date : 2008-04-27
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